In a small rural town, a young boy tries to create something special to mark the passing of his father.
A short companion piece to "Play History" presenting five markers of territory on and around Tyneside.
Early 1950s newsreel laboratory marker films used for indicating effects like wipes, dissolves and fade-outs in the work print, now freed from their utilitarian practice into a fantasy realm.
A rare and beautiful moment in cinema where two friends — who happen to be pioneering, legendary filmmakers from the French New Wave — meet in real life and in a virtual world. In the film, which was shot at two points between 2009-2011, Agnès Varda visits Chris Marker in his studio, a few years before his passing. She admires his magnificent mess, snooping around for details that reveal “the hidden side of Marker’s work”: a labyrinth of wires and computer equipment, a collection of images, magazines, and books, and — of course — cats. The film takes on a wonderful surrealist turn when Varda creates an avatar to meet Marker’s avatar in the online virtual world of Second Life.